Block Noise

AutoGeometricGlitchNoiseProceduralRandomRaster

Multiplies randomly generated rectangular blocks of noise with the existing colors of opaque parts of the layer.

Properties
Size

The size of the blocks in the noise pattern.

Range: 1 to 999; Default: 20
Stretch

Stretches or compresses the blocks in the noise pattern along the X or Y axis independently. Use this to adjust the aspect ratio of the blocks.

Default: 0, 0
Strength

The overall strength of the effect. At 0, the effect does nothing, leaving the layer unchanged.

Range: 0 to 1; Default: 0.25
Monochrome

If this is turned on, the randomly generated blocks will be a uniform gray color and when multiplied with the colors in the layer will affect the layer brightness only. If turned off, the randomly generated blocks can be any color.

Default: off
Freeze

Controls automatic variance over time. Turn this on to freeze the noise pattern, causing it to remain constant over time. If this this is off, the noise pattern will change randomly with every frame.

Default: off
Extremes

Forces blocks in the noise pattern to appear either at full strength or not at all. In-between strengths are not generated.

Default: off
Offset

Shifts the random block pattern horizontally or vertically by the given amount.

Default: 0, 0
Overshoot

The amount by which RGB noise components can overshoot the maximum possible values. If this is set to 1.0 the generated components will be at most one, so when multilied with colors in the layer can only make the existing colors darker. Setting this to a value greater than one yields random RGB values that can over over 1.0 and can thus make colors in the layer brighter. Note that when this is greater than 1.0, color clipping may occur.

Range: 0.5 to 2; Default: 2
Seed

A value used to generate the random patterns of noise. Change this for different noise patterns. For control over when the noise pattern changes, turn on Freeze and animate Seed instead.

Range: 0 to 5; Default: 0

Usage

Add Block Noise to any layer to generate a noise pattern that automatically changes with each frame over time. If you don't want the pattern to change automatically with each frame, turn on Freeze.

Because Block Noise is a multiplicative effect, it will be hard to see on dark layers, and invisible on layers that are pure black. To see the random blocks generated by this effect in their original colors, use the effect on a pure white layer.

Use Cases