Dots

ParticleProceduralRandomRaster

Draws a pattern of random dots in the opaque parts of the layer. Each dot is placed randomly, but the randomness is controlled so that the overall distribution of dots when taken together is approximately uniform.

Properties
Scale

The scale of dot pattern as a whole.

Range: 0.01 to 100; Default: 1
Phase

The phase of each dot within its movement cycle. Dots repeat their cycle at whole number intervals, which can be useful for looping animations.

Range: -99 to 99; Default: 0
Radius

The size of each individual dot. Generally it is best to use values between 0 and 1, and values greater than 1 can result in clipping (however, sometimes clipping may be desired for stylistic reasons)

Range: 0 to 2; Default: 0.2
Feather

Softens the edges of the individual dots.

Range: 0 to 1; Default: 0.1
Color 1

Randomly blended with Color 2 to determine the color of each dot. To make all the dots the same color, use the same color for Color 1 and Color 2.

Default:  
Color 2

Randomly blended with Color 1 to determine the color of each dot.

Default:  
Density

The density of the dot pattern. With a density of 11, there is one dot per cell in the pattern (see below). For densities below 11, some are rendered without any dots, and with densities over 11, multiple dots are rendered per cell.

Range: 1 to 13; Default: 12
Offset

Relative offset of the dot pattern from the layer.

Default: 0, 0
Fill

Controls how much of the original layer fill is visible in the layer. At 100%, the dots are simply overlaid on top of the layer. At 0% the layer fill is removed entirely, and merely used as a mask for the dot pattern.

Range: 0% to 100%; Default: 100%
Alpha

Controls the opacity of the dot pattern from transparent (0%) to opaque (100%)

Range: 0% to 100%; Default: 100%
Blending Mode

Controls how the dots are blended with the layer fill.

  • Normal
  • Multiply
  • Screen
Default: Normal
Seed

This value is used to generate the random pattern of dots.

Range: 0 to 5; Default: 0
Slack

Controls how far away from the center of each cell the dot can move. Set this to 0% to place each dot in the middle of its cell, essentially removing any random placement from the dot pattern (colors and density are still randomized, however.

Range: 0% to 100%; Default: 100%

Usage

Apply Dots to any layer, then set Color 1, Color 2, Alpha and Blending Mode to the color and look that you want. Then adjust Scale, Radius and Density as desired. Consider using keyframe animation with Phase or Offset.

Use Cases